Break Chance Memento release date and trailer

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This is a quick post to let everyone know that Break Chance Memento has a release date of December 16th and we now have a shiny new trailer. Let the count down begin!

Break Chance Memento (BCM) is the latest visual novel by Cyanide Tea. BCM is primarily a story about family bonds across time and involves time travel, tracking down a serial killer, and potential romance. Can Shuuki save the people he cares about by traveling through time? Whether or not he makes it through to a happy ending is completely up to the player’s decisions.

O F F I C I A L W E B S I T E
http://bcm.cyanide-tea.net/

F E A T U R E S
▶ A compelling science fiction story about a dysfunctional family and the youngest child’s quest to save not just their lives, but their relationship
▶ Over 6 hours of visual novel gameplay and exploring the city of Nagasaki, looking for mementos, and time traveling
▶ 8 different endings with 4 pursuable characters and lots of variation in the story based on the 70+ choices presented to the player
▶ 50+ unlockable CGs/images

Break Chance Memento will be released via itch.io for Windows, Mac, and Linux computers on December 16, 2015. It will retail for $19.99 (USD). http://cyanidetea.itch.io/bcm

If you are a member of the press and would like a copy of BCM for review, please request a press copy via distribute()https://dodistribute.com/access/ce78o… or contact us http://cyanide-tea.net/press/#contact .

The music for this trailer was composed for BCM by Chris O’Neill http://www.frostfireaudio.com.au/ and engineered/mastered by Matt Mclean http://www.soundfieldstudio.com/ .

BCM was created using the Ren’Py Visual Novel Engine: http://renpy.org/

Nanoreno!

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Hi everyone!

So since it’s March, I obviously had to talk about Nanoreno! For those unfamiliar with the event Nanoreno, it’s basically a month long game jam held by the Visual Novel community in March each year where you create a game from scratch. This is my 5th year participating and honestly one of the highlights of my year. This year we are working on an otome set in the 1920’s about a group of misfit magicians trying to run a speakeasy. Check it out!

I will say right off that Nanoreno is a fantastic event for Visual Novel creators, experienced and new. There is always something you can learn doing something within a short deadline and I highly recommend everyone to try it out whenever you get the chance. The experience is truly invaluable.

It’s the last week and things are getting right down to the grind so I’ll be keeping this fairly short! I still have a fair bit to do on my own projects after all~

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Demos, CGs, GUI, oh my!

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Hi everyone!

This blog post is going to be a bit of a mixture of things so please bear with me! There are a couple things I want to go over this month~

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